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Software Architecture with Actors: Handling Messages

After defining actors and traversing the design space for systems built of actors, this article explores how actors handle messages. It makes a distinction between control flow and data flow and compares them using the examples of a camera and a cell phone. It explains how events can cause various use cases or be completely ignored based on the systems current state. Overall, the article provides an introduction to software architecture with actors, its benefits, and its application in various systems.