Rider has added support for Unitys new Data Oriented Tech Stack (DOTS) in its latest release. The DOTS architecture moves from an object-oriented to a data-oriented design, restructuring games into Entities, Components, and Systems. Rider offers new file templates, Code Vision for DOTS types, generation for boilerplate code, inspections and quick fixes to help developers make the transition to DOTS. Rider will be showcasing this support at GDC in San Francisco next week. For more information on DOTS, check out Unitys site.