This is the source for Murder Engine, a pixel art ECS game engine built on top of MonoGame. Proceed at your own risk. This is an in-development engine, which is another way of saying that it will change quite a lot. If youre good at just digging examples and figuring things out, I recommend starting out with our game jam project or the Hello World project. The architecture looks like... You may notice that there is no external editor.exe, only your own project. There is no nuget package for Murder yet, so the recommended way is to keep a git submodule to reference in your .csproj. We support developing on Linux, MacOS, Windows and even SteamDeck. All you really need is .NET 7 SDK installed. Console support is still on progress. Feel free to contact me or saint11 if you have any suggestions. I am very interested in people trying it out and any feedback you may have!