Effective January 1, 2024, a new Unity Runtime Fee will be introduced based on game installs. Additional features such as cloud-based asset storage, Unity DevOps tools, and AI at runtime will be added at no extra cost. The Unity Runtime Fee is determined by meeting revenue and install thresholds. Volume discounts are available for Unity Pro and Unity Enterprise subscribers to offset the per-install cost. Fees are structured to consider game monetization variability across different regions. See the FAQ for more details.