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2D Sprites In 3D Games - Godot Tutorial

Duration : 00:01:55

This guitar tutorial demonstrates how to place a 2D sprite in a 3D game. The tutorial starts by creating a scene with a basic character that can be controlled. The characters mesh instance is then modified to create a flat square instead of a sphere. A spatial material is applied to the square, and a 2D sprite texture is loaded onto it. The billboard mode is enabled to ensure that the sprite always faces the camera. The size of the square is increased, and then the character is placed in the scene. The result is a 2D character that interacts with the 3D world. The tutorial ends with a reminder to follow the creator on social media.